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This weeks new site content
News Articles: 6
Project Updates: 13
Downloads: 19
Weekly Summary:

Another great episode of MODSonair is linked below in the news. Remember, we do this show live on Sunday's with video. It's a lot of fun to chat with everyone in the text chatroom and participate in the topics as we discuss them. If you haven't checked it out, you really should.

The tutorials section is about to receive some big updates. This weekend I will be rolling out some new features for the tutorials section.. we'll call it the beta form of the final just in case there are some errors. Any registered member will be able to submit changes to the tutorials that can later be approved by an admin or a trusted member of MODSonline. I haven't decided the final rules of what makes a member trusted. It could be their membership (subscribers), number of forum posts, length of time as a member, or something else.

The final touches to this programming will be applied this weekend and then activated on the site. So, keep an eye out for this upgrade. 

Have a great weekend,
foyleman

This is episode 129 of MODSonair recorded live on May 25, 2008 and brought to you by MODSonline.com.

Anti-Piracy Chip, AMD Console-PC, Wii Beer Pong, First Strike,TWTPB, Left 4 Dead, Valve surveys, Atari loses SP, STALKER Leak, E3exhibitors, ESA, Niko wants more, Pac-Man Movie, Ballmer Egged, JT, TopGames, more...

**This show may contain explicit language or adult themes.

We are LIVE every weekend. Tune in on Sunday at 4pm GMT (11am EST) over at Stickam.com. Check us out under our profile name of “modsonline”.

Run time: 57:37
Website Link: HERE

Remember that MODSonair is available via subscription on iTunes. Please head over there and click on the subscribe button to get us up in the rankings.
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 Brothers in arms: HH, Memories of Battle Trailer

Far Cry 2, Tech Demo

MODSonair episode 129 Live at 11am EST (4pm GMT).

I have just finished the CoD4 Server for MODSonline.com It is Hardcore and running 24 / 7 Stock Maps (24 Slots) If you see there is a problem such as a cheater or anything, please contact me immediately via email or pm, you can do so with the buttons below this post. Although we shouldn't have to many problems since we update PB daily.

 

Thank you. 

Just a quick news post to say Happy Birthday to the guy who keeps everything running, foyleman.

  Should you fight the good fight with Mantel Corp?

This is a partial remake of an old BF2 SF favorite - Warlord.

The COD 4 action takes place in and around the palace grounds. I have also incorporated an underground bunker system within this map. The map is up for beta and playtesting on my server.  =137= Warzone.

The map currently supports, Search and Destroy, Sabotage, Headquarters, and Team Deathmatch gametype.

Well this weekend I extended the boundries of the map a bit, and I completed the Mosque. I also change the sundirection and I couldn't believe the difference it made in the textures. The sun was originally straight up and everything seemed a bit flat, I moved the sun 45° and it is incredible the way the bump mapping really stands out. I will post some pics later on.

5/9

Completed the Mosque compound, and several of the Hi rise buildings across from the Palace grounds. I will take some SS and post them later.

5/28

Well once again RL gets in the way and has delayed the construction of my map. I am pushing out the ETA to 7/1

Here are some pics-


mp_palace_013mp_palace_010mp_palace_011mp_palace_012mp_palace_002mp_palace_004mp_palace_006mp_palace_007mp_palace_008mp_palace_009

Map for COD4 based on a real location and actual flooding. Small farmhouse, farmshed and fields isolated due to flood. Expect small 8 - 12 person map.

Also as side project: recording creation of map for tutorial purposes from start to finish in a window of 800x600. If created correctly, should provide new mappers with good basic mapping concepts.

testing for issues with the projects system.

I have found no issues at this time. 

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